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M3getFaceTexCoord
Takes a topology as a parameter.Parameters
Returns the texture coordinates for texture number '_numTex_' (= 1 or 2) applied to face number '_index_'.
The texture coordinates are integer values. The edges of a texture are 0 and 255
[[I I] [I I] [I I]] M3getFaceTexCoord ( S3d _session_ H3d _topo_ I _index_ I _numTex_ )
Return value
_session_ 3D Session _topo_ Topology _index_ Face index _numTex_ Texture number (1 or 2)
Texture coordinatesSee Also
M3setFaceTexCoord