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Support #452
closedPivot for physic body
Start date:
03/07/2013
Due date:
% Done:
100%
Estimated time:
Description
Use the local vector for the physic body.
Updated by arkeon almost 12 years ago
- Project changed from Easy Ogre Exporter to OpenSpace3D
- Assignee set to arkeon
add a center mass vector in the editor interface, or use a checkbox for automatic center of mass based on the body (as actually)
Updated by arkeon almost 12 years ago
- Status changed from New to Closed
- Target version set to OpenSpace3D 1.2
- % Done changed from 0 to 100
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