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#include <SO3Physics.h>

Public Member Functions

 MCOLL ()
 

Public Attributes

const SScenecurScene
 
SMaterialPairmatPair
 
std::string node0
 
std::string node1
 
Ogre::Vector3 position
 
Ogre::Vector3 normal
 
Ogre::Vector3 force
 
Ogre::Real normalspeed
 

Detailed Description

MCOLL structure. A simple structure to describe collision datas when physic callback occurs

Definition at line 45 of file SO3Physics.h.

Constructor & Destructor Documentation

◆ MCOLL()

SO3::MCOLL::MCOLL ( )
inline

Definition at line 56 of file SO3Physics.h.

Member Data Documentation

◆ curScene

const SScene* SO3::MCOLL::curScene

Definition at line 47 of file SO3Physics.h.

◆ force

Ogre::Vector3 SO3::MCOLL::force

Definition at line 53 of file SO3Physics.h.

◆ matPair

SMaterialPair* SO3::MCOLL::matPair

Definition at line 48 of file SO3Physics.h.

◆ node0

std::string SO3::MCOLL::node0

Definition at line 49 of file SO3Physics.h.

◆ node1

std::string SO3::MCOLL::node1

Definition at line 50 of file SO3Physics.h.

◆ normal

Ogre::Vector3 SO3::MCOLL::normal

Definition at line 52 of file SO3Physics.h.

◆ normalspeed

Ogre::Real SO3::MCOLL::normalspeed

Definition at line 54 of file SO3Physics.h.

◆ position

Ogre::Vector3 SO3::MCOLL::position

Definition at line 51 of file SO3Physics.h.


The documentation for this struct was generated from the following file: