SO3Engine
|
SO3::MCOLL Struct Reference
#include <SO3Physics.h>
Public Member Functions | |
MCOLL () | |
Public Attributes | |
const SScene * | curScene |
SMaterialPair * | matPair |
std::string | node0 |
std::string | node1 |
Ogre::Vector3 | position |
Ogre::Vector3 | normal |
Ogre::Vector3 | force |
Ogre::Real | normalspeed |
Detailed Description
MCOLL structure. A simple structure to describe collision datas when physic callback occurs
Definition at line 45 of file SO3Physics.h.
Constructor & Destructor Documentation
◆ MCOLL()
|
inline |
Definition at line 56 of file SO3Physics.h.
Member Data Documentation
◆ curScene
const SScene* SO3::MCOLL::curScene |
Definition at line 47 of file SO3Physics.h.
◆ force
Ogre::Vector3 SO3::MCOLL::force |
Definition at line 53 of file SO3Physics.h.
◆ matPair
SMaterialPair* SO3::MCOLL::matPair |
Definition at line 48 of file SO3Physics.h.
◆ node0
std::string SO3::MCOLL::node0 |
Definition at line 49 of file SO3Physics.h.
◆ node1
std::string SO3::MCOLL::node1 |
Definition at line 50 of file SO3Physics.h.
◆ normal
Ogre::Vector3 SO3::MCOLL::normal |
Definition at line 52 of file SO3Physics.h.
◆ normalspeed
Ogre::Real SO3::MCOLL::normalspeed |
Definition at line 54 of file SO3Physics.h.
◆ position
Ogre::Vector3 SO3::MCOLL::position |
Definition at line 51 of file SO3Physics.h.
The documentation for this struct was generated from the following file:
- include/SO3SceneGraph/SO3Physics.h
Generated by 1.9.8