SO3Engine
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Functions | |
int | SO3ObjWindowWidgetCreate (mmachine m) |
main include | |
int | SO3ObjWindowWidgetCreateBackground (mmachine m) |
SO3ObjWindowWidgetCreateBackground : Create a new ObjWindow widget on background. | |
int | SO3ObjWindowWidgetCreateOnMaterial (mmachine m) |
SO3ObjWindowWidgetCreateOnMaterial : Set a texture objWindow on a material. | |
int | SO3ObjWindowWidgetBlit (mmachine m) |
SO3ObjWindowWidgetBlit : Blit a scol objWindow on a "ObjWindow Widget". | |
Detailed Description
Scol functions definition
Function Documentation
◆ SO3ObjWindowWidgetBlit()
int SO3ObjWindowWidgetBlit | ( | mmachine | m | ) |
SO3ObjWindowWidgetBlit : Blit a scol objWindow on a "ObjWindow Widget".
Prototype: fun [SO3_WIDGET ObjWin] I
- Parameters
-
SO3_WIDGET : targeted widget, must be a "ObjWindowWidget" widget. ObjWin : scol window that we want to blit on the widget
- Returns
- I : 1 if success, NIL otherwise
Definition at line 415 of file SCOLObjWindowWidget.cpp.
◆ SO3ObjWindowWidgetCreate()
int SO3ObjWindowWidgetCreate | ( | mmachine | m | ) |
main include
SO3ObjWindowWidgetCreate : Create a new obj window widget
Prototype: fun [SO3_SCENE SO3_VIEWPORT S I I I I I ObjWin] SO3_WIDGET
- Parameters
-
SO3_SCENE : current scene SO3_VIEWPORT : viewport S : given name for the new objWindow Control I : top Position I : left position I : width I : height I : Z order ObjWin : Window to render in the widget
- Returns
- SO3_WIDGET : Created objWindow widget if success , NIL otherwise
Definition at line 62 of file SCOLObjWindowWidget.cpp.
◆ SO3ObjWindowWidgetCreateBackground()
int SO3ObjWindowWidgetCreateBackground | ( | mmachine | m | ) |
SO3ObjWindowWidgetCreateBackground : Create a new ObjWindow widget on background.
Prototype: fun [SO3_SCENE SO3_VIEWPORT S I I I I ObjWin] SO3_WIDGET
- Parameters
-
SO3_SCENE : current scene SO3_VIEWPORT : viewport S : given name for the new objWindow Control I : top Position I : left position I : width I : height ObjWin : Window to render in the widget
- Returns
- SO3_WIDGET : Created objWindow if success , NIL otherwise
Definition at line 170 of file SCOLObjWindowWidget.cpp.
◆ SO3ObjWindowWidgetCreateOnMaterial()
int SO3ObjWindowWidgetCreateOnMaterial | ( | mmachine | m | ) |
SO3ObjWindowWidgetCreateOnMaterial : Set a texture objWindow on a material.
Prototype: fun [SO3_SCENE SO3_MATERIAL S I I I I I ObjWin] SO3_WIDGET
- Parameters
-
SO3_SCENE : current scene SO3_MATERIAL : current material S : new Name I : width I : height I : given technique I : given pass I : index of the texture ObjWin : Window to render in the widget
- Returns
- SO3_WIDGET : The objWindow widget if success , NIL otherwise
Definition at line 278 of file SCOLObjWindowWidget.cpp.
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