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SO3::SRenderToTexture Member List

This is the complete list of members for SO3::SRenderToTexture, including all inherited members.

AddAnimation(SAnim *existingAnimation)SO3::SNodeprotected
AddCompositor(SCompositor *existingCompositor)SO3::SRenderToTextureprotected
AddOrientation(const Ogre::Quaternion &quat)SO3::SNodevirtual
animationCounterSO3::SNodeprotected
AttachToParent(SNode *newParentNode)SO3::SNode
BONE_TYPE_ID enum valueSO3::SNode
CAMERA_TYPE_ID enum valueSO3::SNode
ClearCompositors()SO3::SRenderToTexture
CreateBoxBody(const Ogre::Vector3 &boxsetting)SO3::SNode
CreateBoxBody(const Ogre::Vector3 &boxsetting, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateCapsuleBody(const Ogre::Real &radius, const Ogre::Real &height)SO3::SNode
CreateCapsuleBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateChamferCylinderBody(const Ogre::Real &radius, const Ogre::Real &height)SO3::SNode
CreateChamferCylinderBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateCompositor(const std::string &newCompositorName, const std::string &newSchemeName)SO3::SRenderToTexture
CreateConcaveHullBody(const Ogre::Real &tolerance)SO3::SNode
CreateConeBody(const Ogre::Real &radius, const Ogre::Real &height)SO3::SNode
CreateConeBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateConvexHullBody(const Ogre::Real &tolerance)SO3::SNode
CreateCylinderBody(const Ogre::Real &radius, const Ogre::Real &height)SO3::SNode
CreateCylinderBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateEllipsoidBody(const Ogre::Vector3 &size)SO3::SNode
CreateEllipsoidBody(const Ogre::Vector3 &size, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateNodeAnimation(const std::string &animationName, const float &animationLength)SO3::SNode
CreatePyramidBody(const Ogre::Vector3 &size)SO3::SNode
CreatePyramidBody(const Ogre::Vector3 &size, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateTreeBody(const bool &optimize)SO3::SNode
currentSceneSO3::SNodeprotected
DeleteAnimation(SAnim *existingAnimation)SO3::SNode
DeleteBody()SO3::SNode
DeleteCompositor(SCompositor *existingCompositor)SO3::SRenderToTexture
DeleteCompositor(const std::string &existingCompositorName)SO3::SRenderToTexture
DetachAllChildren()SO3::SNode
DetachFromParent()SO3::SNode
DisableAutoTarget()SO3::SNode
DYNAMIC_CUBE_MAP_ID enum valueSO3::SNode
DYNAMIC_REFLECTION_MAP_ID enum valueSO3::SNode
ENTITY_TYPE_ID enum valueSO3::SNode
frameEnded(const Ogre::FrameEvent &evt)SO3::SRenderToTexturevirtual
frameStarted(const Ogre::FrameEvent &evt)SO3::SRenderToTexturevirtual
GetAnimation(const std::string &animationName)SO3::SNode
GetAnimation(const unsigned short &animationIndex)SO3::SNode
GetAnimations() constSO3::SNode
GetAsStaticGeometry()SO3::SNode
GetAutoTrackingTarget()SO3::SNode
GetAutoUpdate()SO3::SRenderToTexture
GetBoundingBoxCenter(const bool &childs=false)SO3::SNodevirtual
GetBoundingBoxSize(const bool &childs=false)SO3::SNodevirtual
GetCastShadows()SO3::SNodevirtual
GetChildrenNodes() constSO3::SNode
GetCompositor(const std::string &compositorName)SO3::SRenderToTexture
GetCompositorList() constSO3::SRenderToTexture
GetDirection(bool derived=false, Ogre::Vector3 axis=Ogre::Vector3::NEGATIVE_UNIT_Z)SO3::SNode
GetEnable()SO3::SRenderToTexture
GetFlags()SO3::SNode
GetGlobalOrientation()SO3::SNodevirtual
GetGlobalPosition()SO3::SNodevirtual
GetGlobalScale()SO3::SNodevirtual
GetInheritOrientation()SO3::SNodevirtual
GetInitialOrientation()SO3::SNodevirtual
GetInitialPosition()SO3::SNodevirtual
GetInitialScale()SO3::SNodevirtual
GetMovableObjectPointer()SO3::SNode
GetName() constSO3::SData
GetNodeType()SO3::SNode
GetNumAnimations()SO3::SNode
GetNumChildren()SO3::SNodevirtual
GetOgreSceneNodePointer()SO3::SNode
GetOrientation()SO3::SNodevirtual
GetOrientationFromNode(SNode *nodeRef)SO3::SNode
GetParentScene()SO3::SNode
GetParentSceneNode()SO3::SNode
GetPhysicsOverride()SO3::SNode
GetPosition()SO3::SNodevirtual
GetPositionFromNode(SNode *nodeRef)SO3::SNode
GetRenderingDistance()SO3::SNodevirtual
GetScale()SO3::SNodevirtual
GetScaleFromNode(SNode *nodeRef)SO3::SNode
GetSceneNodeBody()SO3::SNode
GetSceneNodeHasBody()SO3::SNode
GetSceneNodeIsMouseClick()SO3::SNode
GetSceneNodeIsMouseForeground()SO3::SNode
GetSceneNodeMouseFlags()SO3::SNode
GetShowBoundingBox()SO3::SNode
GetSize()SO3::SRenderToTexture
GetSonsBoundingBox()SO3::SNodeprotected
GetSonsWorldBoundingBox()SO3::SNodeprotected
GetStaticGeometry()SO3::SNode
GetTransformationMatrix()SO3::SNodevirtual
GetUserObjectBindings()SO3::SData
GetUserObjectBindings() constSO3::SData
GetVisible()SO3::SNode
GetWorldBoundingBoxCenter(const bool &childs=false)SO3::SNodevirtual
GetWorldBoundingBoxSize(const bool &childs=false)SO3::SNodevirtual
initialOrientationSO3::SNodeprotected
initialPositionSO3::SNodeprotected
initialScaleSO3::SNodeprotected
IsAnimated()SO3::SNode
IsDirty()SO3::SNode
LIGHT_TYPE_ID enum valueSO3::SNode
LINE_ENTITY_TYPE_ID enum valueSO3::SNode
loadResource(Ogre::Resource *resource)SO3::SRenderToTexturevirtual
LookAt(const Ogre::Vector3 &targetPoint, const SNode::NodeTransformSpace &relativeTo, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z)SO3::SNode
nameSO3::SDataprotected
NODE_TYPE_ID enum valueSO3::SNode
nodeBodySO3::SNodeprotected
NodeTransformSpace enum nameSO3::SNode
NodeType enum nameSO3::SNode
O3SceneNodeSO3::SNodeprotected
ogreMovableObjectSO3::SNodeprotected
PARTICLE_SYSTEM_TYPE_ID enum valueSO3::SNode
Pitch(const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS)SO3::SNodevirtual
postViewportUpdate(const Ogre::RenderTargetViewportEvent &evt)SO3::SRenderToTexturevirtual
preViewportUpdate(const Ogre::RenderTargetViewportEvent &evt)SO3::SRenderToTexturevirtual
RemoveAnimation(SAnim *existingAnimation)SO3::SNodeprotected
RemoveAnimation(const std::string &animationName)SO3::SNodeprotected
RemoveCompositor(SCompositor *existingCompositor)SO3::SRenderToTextureprotected
RemoveCompositor(const std::string &compositorName)SO3::SRenderToTextureprotected
RENDER_TO_TEXTURE_ID enum valueSO3::SNode
ResetNode()SO3::SNode
ResetOrientation()SO3::SNodevirtual
ResetToInitialOrientation()SO3::SNodevirtual
ResetToInitialPosition()SO3::SNode
ResetToInitialPRS()SO3::SNodevirtual
ResetToInitialScale()SO3::SNode
RestoreStaticGraph()SO3::SNode
Roll(const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS)SO3::SNodevirtual
Rotate(const Ogre::Vector3 &axis, const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS)SO3::SNodevirtual
SData(const std::string &dataName)SO3::SData
SetAsStaticGeometry(const bool &state)SO3::SNode
SetAutoTracking(const bool &autoTrack, SNode *targetNode=0, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z, const Ogre::Vector3 &offset=Ogre::Vector3::ZERO)SO3::SNode
SetAutoUpdate(const bool &newAutoUpdateValue)SO3::SRenderToTexture
SetCastShadows(const bool &castShadows)SO3::SNodevirtual
SetDirection(const Ogre::Vector3 &vec, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z)SO3::SNode
SetDirty(bool state)SO3::SNode
SetEnable(const bool &newState)SO3::SRenderToTexture
SetFlags(const int &flags)SO3::SNode
SetGlobalOrientation(const Ogre::Quaternion &quat, bool updateBody=true)SO3::SNodevirtual
SetGlobalPosition(const Ogre::Vector3 &pos, bool updateBody=true)SO3::SNodevirtual
SetGlobalScale(const Ogre::Vector3 &scale, bool updateBody=true)SO3::SNodevirtual
SetInheritOrientation(const bool &state)SO3::SNodevirtual
SetMaterial(SMaterial *targetMaterial, const int &targetTechnique, const int &targetPass, const int &targetTextureUnit)SO3::SRenderToTexture
SetMaterialScheme(std::string scheme)SO3::SRenderToTexture
SetOrientation(const Ogre::Quaternion &quat)SO3::SNodevirtual
SetPhysicsOverride(bool state)SO3::SNode
SetPosition(const Ogre::Vector3 &pos)SO3::SNodevirtual
SetRenderingDistance(const float &distance)SO3::SNodevirtual
SetScale(const Ogre::Vector3 &scale)SO3::SNodevirtual
SetSceneNodeIsMouseClick(const bool &mClickable)SO3::SNode
SetSceneNodeIsMouseForeground(const bool &mForeground)SO3::SNode
SetSceneNodeMouseFlags(const int &flags)SO3::SNode
SetShowBoundingBox(const bool &showBounding)SO3::SNode
SetSize(const unsigned int &newSize)SO3::SRenderToTexture
SetVisible(const bool &visible, const bool &cascade=true)SO3::SNode
SKELETON_TYPE_ID enum valueSO3::SNode
SNode(SScene *parent, const std::string &nodeName, const bool &isRootNode=false)SO3::SNode
SNode(SScene *parent, const std::string &nodeName, const NodeType &nodeType)SO3::SNodeprotected
SO3_LOCAL_TS enum valueSO3::SNode
SO3_PARENT_TS enum valueSO3::SNode
SO3_WORLD_TS enum valueSO3::SNode
SRenderToTexture(SScene *parent, const std::string &rttName, SCamera *povCamera)SO3::SRenderToTexture
StoreInitialPRS()SO3::SNodevirtual
Translate(const Ogre::Vector3 &d, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_PARENT_TS)SO3::SNodevirtual
Update()SO3::SRenderToTexture
UpdateNodeBody(const bool &bScale)SO3::SNode
UpdateNodeFromBody()SO3::SNode
VIRTUAL_POINTER_TYPE_ID enum valueSO3::SNode
windowResized(Ogre::RenderWindow *rw)SO3::SRenderToTexturevirtual
Yaw(const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS)SO3::SNodevirtual
~SData()SO3::SDatavirtual
~SNode()SO3::SNodevirtual
~SRenderToTexture()SO3::SRenderToTexture