SO3Engine
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SO3::SNodeAnimation Class Reference
#include <SO3NodeAnimation.h>
Inheritance diagram for SO3::SNodeAnimation:
Public Member Functions | |
SNodeAnimation (SScene *scene, const std::string &animationName, SNode *node, const unsigned short &id, const float &animationLength) | |
~SNodeAnimation () | |
Public Member Functions inherited from SO3::SAnim | |
virtual | ~SAnim () |
Ogre::Animation * | GetOgreAnimationPointer () |
SNode * | GetParentNode () |
SScene * | GetParentScene () |
AnimType | GetType () |
bool | IsSequenceUpdated () |
void | SetSequenceUpdated (const bool &value) |
unsigned short | GetIndex () |
SAnimTrack * | CreateAnimationTrack (const std::string &newAnimationTrackName) |
void | DeleteAnimationTrack (SAnimTrack *existingAnimationTrack) |
unsigned short | GetNumAnimationsTracks () |
SAnimTrack * | GetAnimationTrack (const unsigned short &index) |
SAnimTrackList | GetAnimationsTracks () const |
void | SetLength (const float &length) |
float | GetLength () |
virtual void | SetTimePosition (const float &timePosition) |
float | GetTimePosition () |
void | Apply (const float &timePosition) |
virtual void | SetWeight (const float &weight) |
virtual float | GetWeight () |
void | SetInitialWeight (const float &weight) |
float | GetInitialWeight () |
void | SetInitialLoop (const bool &loop) |
bool | GetInitialLoop () |
void | SetInterpolationMode (const AnimInterpolationMode &interpolationMode) |
AnimInterpolationMode | GetInterpolationMode () |
void | SetRotationInterpolationMode (const AnimRotationInterpolationMode &interpolationMode) |
AnimRotationInterpolationMode | GetRotationInterpolationMode () |
virtual void | SetEnable (const bool &enable) |
virtual bool | GetEnable () |
void | SetLoop (const bool &loop) |
bool | GetLoop () |
bool | SkipFrame () |
void | SetSkipFrame (const bool &state) |
void | SetOptimise (const bool &optimize) |
void | SetSpeed (const float &newSpeed) |
float | GetSpeed () |
bool | HasEnded () |
void | AddTime (const float &time) |
void | SetPaused (const bool &pauseState) |
bool | GetPaused () |
void | Update (const Ogre::FrameEvent &evt) |
virtual void | _UpdateImpl (const Ogre::FrameEvent &evt) |
Public Member Functions inherited from SO3::SData | |
SData (const std::string &dataName) | |
virtual | ~SData () |
std::string | GetName () const |
SUserObjectBindings & | GetUserObjectBindings () |
const SUserObjectBindings & | GetUserObjectBindings () const |
Protected Member Functions | |
virtual SAnimTrack * | CreateAnimationTrackImpl (const std::string &newAnimationTrackName) |
virtual Ogre::AnimationState * | _GetOgreAnimationState () |
Protected Member Functions inherited from SO3::SAnim | |
SAnim (SScene *scene, const std::string &animationName, SNode *animationAssociatedNode, const unsigned short &animationId, const AnimType &animationType) | |
void | AddAnimationTrack (SAnimTrack *existingAnimationTrack) |
void | RemoveAnimationTrack (SAnimTrack *existingAnimationTrack) |
Additional Inherited Members | |
Public Types inherited from SO3::SAnim | |
enum | AnimType { SO3_UNKNOWN_ANIM = 0 , SO3_SCENENODE_ANIM = 1 , SO3_SKELETAL_ANIM = 2 , SO3_VERTEX_ANIM = 3 , SO3_FAP_ANIM = 4 , SO3_POSE_ANIM = 5 , SO3_SEQUENCE_ANIM = 6 } |
enum | AnimInterpolationMode { SO3_IM_LINEAR , SO3_IM_SPLINE } |
enum | AnimRotationInterpolationMode { SO3_RIM_LINEAR , SO3_RIM_SPHERICAL } |
Protected Attributes inherited from SO3::SAnim | |
Ogre::Animation * | ogreAnimation |
SAnimTrackList | animationTrackList |
SScene * | mScene |
Protected Attributes inherited from SO3::SData | |
std::string | name |
Detailed Description
Definition at line 40 of file SO3NodeAnimation.h.
Constructor & Destructor Documentation
◆ SNodeAnimation()
SO3::SNodeAnimation::SNodeAnimation | ( | SScene * | scene, |
const std::string & | animationName, | ||
SNode * | node, | ||
const unsigned short & | id, | ||
const float & | animationLength | ||
) |
Create a scene node animation.
Definition at line 40 of file SO3NodeAnimation.cpp.
◆ ~SNodeAnimation()
SO3::SNodeAnimation::~SNodeAnimation | ( | ) |
Definition at line 51 of file SO3NodeAnimation.cpp.
Member Function Documentation
◆ _GetOgreAnimationState()
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protectedvirtual |
Get the current Animation State Internal use only
Implements SO3::SAnim.
Definition at line 65 of file SO3NodeAnimation.cpp.
◆ CreateAnimationTrackImpl()
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protectedvirtual |
If the user can manually create animation tracks, then this function must be re-defined in the derived class, otherwise not.
Reimplemented from SO3::SAnim.
Definition at line 60 of file SO3NodeAnimation.cpp.
The documentation for this class was generated from the following files:
- include/SO3Animation/SO3NodeAnimation.h
- src/SO3Animation/SO3NodeAnimation.cpp
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