SO3Engine
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SO3::ALConverterNodeAnim Class Reference
#include <ALConverterNodeAnim.h>
Public Member Functions | |
ALConverterNodeAnim (ALScene *scene, aiAnimation *animation, aiNodeAnim *nodeAnim, aiNode *node, double tickPerSec) | |
~ALConverterNodeAnim () | |
bool | isAffected (aiString nodeName) |
void | convert (tinyxml2::XMLElement *xmlAnimations, bool first=false) |
void | load (SNode *ogNode) |
Detailed Description
Definition at line 17 of file ALConverterNodeAnim.h.
Constructor & Destructor Documentation
◆ ALConverterNodeAnim()
SO3::ALConverterNodeAnim::ALConverterNodeAnim | ( | ALScene * | scene, |
aiAnimation * | animation, | ||
aiNodeAnim * | nodeAnim, | ||
aiNode * | node, | ||
double | tickPerSec | ||
) |
Definition at line 16 of file ALConverterNodeAnim.cpp.
◆ ~ALConverterNodeAnim()
SO3::ALConverterNodeAnim::~ALConverterNodeAnim | ( | ) |
Definition at line 25 of file ALConverterNodeAnim.cpp.
Member Function Documentation
◆ convert()
void SO3::ALConverterNodeAnim::convert | ( | tinyxml2::XMLElement * | xmlAnimations, |
bool | first = false |
||
) |
Definition at line 62 of file ALConverterNodeAnim.cpp.
◆ isAffected()
bool SO3::ALConverterNodeAnim::isAffected | ( | aiString | nodeName | ) |
Definition at line 30 of file ALConverterNodeAnim.cpp.
◆ load()
void SO3::ALConverterNodeAnim::load | ( | SNode * | ogNode | ) |
Definition at line 173 of file ALConverterNodeAnim.cpp.
The documentation for this class was generated from the following files:
- include/SO3SceneLoader/ALConverterNodeAnim.h
- src/SO3SceneLoader/ALConverterNodeAnim.cpp
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