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SO3::ALConverterNodeAnim Class Reference

#include <ALConverterNodeAnim.h>

Public Member Functions

 ALConverterNodeAnim (ALScene *scene, aiAnimation *animation, aiNodeAnim *nodeAnim, aiNode *node, double tickPerSec)
 
 ~ALConverterNodeAnim ()
 
bool isAffected (aiString nodeName)
 
void convert (tinyxml2::XMLElement *xmlAnimations, bool first=false)
 
void load (SNode *ogNode)
 

Detailed Description

Definition at line 17 of file ALConverterNodeAnim.h.

Constructor & Destructor Documentation

◆ ALConverterNodeAnim()

SO3::ALConverterNodeAnim::ALConverterNodeAnim ( ALScene scene,
aiAnimation *  animation,
aiNodeAnim *  nodeAnim,
aiNode *  node,
double  tickPerSec 
)

Definition at line 16 of file ALConverterNodeAnim.cpp.

◆ ~ALConverterNodeAnim()

SO3::ALConverterNodeAnim::~ALConverterNodeAnim ( )

Definition at line 25 of file ALConverterNodeAnim.cpp.

Member Function Documentation

◆ convert()

void SO3::ALConverterNodeAnim::convert ( tinyxml2::XMLElement xmlAnimations,
bool  first = false 
)

Definition at line 62 of file ALConverterNodeAnim.cpp.

◆ isAffected()

bool SO3::ALConverterNodeAnim::isAffected ( aiString  nodeName)

Definition at line 30 of file ALConverterNodeAnim.cpp.

◆ load()

void SO3::ALConverterNodeAnim::load ( SNode ogNode)

Definition at line 173 of file ALConverterNodeAnim.cpp.


The documentation for this class was generated from the following files: