SO3Engine
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SO3ParticleSystem.cpp
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18 SParticleSystem::SParticleSystem(SScene* parent, const std::string& particleSystemName, const std::string& particleTemplateName) : SNode(parent, particleSystemName, SNode::PARTICLE_SYSTEM_TYPE_ID)
20 O3ParticleSystem = currentScene->GetOgreScenePointer()->createParticleSystem(particleSystemName, particleTemplateName);
Definition SO3NodeScol.h:43
static void ClearParticleTemplates()
Definition SO3ParticleSystem.cpp:13
virtual void SetScale(const Ogre::Vector3 &scale)
Definition SO3ParticleSystem.cpp:63
virtual void SetRenderingDistance(const float &distance)
Definition SO3ParticleSystem.cpp:53
void SetPaused(const bool &pause)
Definition SO3ParticleSystem.cpp:109
virtual float GetRenderingDistance()
Definition SO3ParticleSystem.cpp:58
Ogre::ParticleSystem * GetOgreParticleSystem()
Definition SO3ParticleSystem.cpp:48
Ogre::ParticleSystem * O3ParticleSystem
Definition SO3ParticleSystem.h:47
std::string GetParticleTemplateName()
Definition SO3ParticleSystem.cpp:69
void SetEnable(const bool &enable)
Definition SO3ParticleSystem.cpp:86
Definition SO3Scene.h:125
Ogre::SceneManager * GetOgreScenePointer()
Definition SO3Scene.cpp:449
Definition SO3DataScol.h:38
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