SO3Engine
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SO3Light.h
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52 };
124 void SetAttenuation(const float& range, const float& constant, const float& linear, const float& quadratic);
librairies include
Definition SO3Light.h:44
virtual void SetRenderingDistance(const float &distance)
Definition SO3Light.cpp:286
void SetAttenuation(const float &range, const float &constant, const float &linear, const float &quadratic)
Definition SO3Light.cpp:172
void SetSpotlightInnerAngle(const float &radianAngle)
Definition SO3Light.cpp:230
virtual void SetCastShadows(const bool &castShadows)
Definition SO3Light.cpp:272
void SetDiffuseColour(const int &diffuseColor)
Definition SO3Light.cpp:116
void SetSpotlightOuterAngle(const float &radianAngle)
Definition SO3Light.cpp:240
void SetShadowFarDistance(const float &distance)
Definition SO3Light.cpp:195
virtual Ogre::Vector3 GetBoundingBoxCenter(const bool &childs=false)
Definition SO3Light.cpp:304
virtual Ogre::Vector3 GetWorldBoundingBoxSize(const bool &childs=false)
Definition SO3Light.cpp:309
void SetSpotlightFalloff(const float &value)
Definition SO3Light.cpp:251
void UpdateShadowFarDistance(const float &distance)
Definition SO3Light.cpp:201
void SetSpecularColour(const int &specularColor)
Definition SO3Light.cpp:127
virtual Ogre::Vector3 GetBoundingBoxSize(const bool &childs=false)
Definition SO3Light.cpp:296
void UpdateShadowFarClipDistance(const float &distance)
Definition SO3Light.cpp:207
virtual Ogre::Vector3 GetWorldBoundingBoxCenter(const bool &childs=false)
Definition SO3Light.cpp:317
Definition SO3LightShaft.h:43
Definition SO3NodeScol.h:43
Definition SO3Scene.h:125
Definition SO3DataScol.h:38
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