SO3Engine
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SCOLRenderToTexture.cpp
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101 renderToTexture = scene->CreateRenderToTexture(tmpRenderToTextureName, static_cast<SCamera*>(node));
763 { "SO3RenderToTextureCreate", 3, "fun [SO3_SCENE S SO3_OBJECT] SO3_OBJECT", SO3RenderToTextureCreate },
764 { "SO3RenderToTextureSetTargetMaterial", 5, "fun [SO3_OBJECT SO3_MATERIAL I I I] SO3_OBJECT", SO3RenderToTextureSetTargetMaterial },
767 { "SO3RenderToTextureGetTextureSize", 1, "fun [SO3_OBJECT] I", SO3RenderToTextureGetTextureSize },
768 { "SO3RenderToTextureSetTextureSize", 2, "fun [SO3_OBJECT I] I", SO3RenderToTextureSetTextureSize },
769 { "SO3RenderToTextureGetAutoUpdate", 1, "fun [SO3_OBJECT] I", SO3RenderToTextureGetAutoUpdate },
770 { "SO3RenderToTextureSetAutoUpdate", 2, "fun [SO3_OBJECT I] I", SO3RenderToTextureSetAutoUpdate },
772 { "SO3RenderToTextureSetMaterialScheme", 2, "fun [SO3_OBJECT S] I", SO3RenderToTextureSetMaterialScheme },
773 { "SO3RenderToTextureAddCompositor", 3, "fun [SO3_OBJECT S S] I", SO3RenderToTextureAddCompositor },
774 { "SO3RenderToTextureRemoveCompositor", 2, "fun [SO3_OBJECT S] I", SO3RenderToTextureRemoveCompositor },
775 { "SO3RenderToTextureCompositorSetEnable", 3, "fun [SO3_OBJECT S I] I", SO3RenderToTextureCompositorSetEnable },
776 { "SO3RenderToTextureCompositorGetEnable", 2, "fun [SO3_OBJECT S] I", SO3RenderToTextureCompositorGetEnable }
int SCOLfreeRenderToTexture()
free the SO3Engine RenderToTexture function
Definition SCOLRenderToTexture.cpp:794
int SCOLloadRenderToTexture(mmachine m, cbmachine w)
Load the SO3Engine RenderToTexture function.
Definition SCOLRenderToTexture.cpp:785
MMechostr(MSKDEBUG, " > Start loading Plugin SO3Engine dll\n")
int SO3RenderToTextureRemoveCompositor(mmachine m)
SO3RenderToTextureRemoveCompositor : Remove a compositor from a given RenderToTexture.
Definition SCOLRenderToTexture.cpp:613
int SO3RenderToTextureSetMaterialScheme(mmachine m)
SO3RenderToTextureSetMaterialScheme : set the render to texture material scheme.
Definition SCOLRenderToTexture.cpp:516
int SO3RenderToTextureGetTextureSize(mmachine m)
SO3RenderToTextureGetTextureSize : Get the size of the target texture.
Definition SCOLRenderToTexture.cpp:385
int SO3RenderToTextureSetTextureSize(mmachine m)
SO3RenderToTextureSetTextureSize : Set the size of the target texture.
Definition SCOLRenderToTexture.cpp:425
int SO3RenderToTextureSetTargetMaterial(mmachine m)
SO3RenderToTextureSetTargetMaterial : Set the material on wich the rendered texture will be setted....
Definition SCOLRenderToTexture.cpp:139
int SO3RenderToTextureSetEnable(mmachine m)
SO3RenderToTextureSetEnable : Set the Enable state for render to texture object.
Definition SCOLRenderToTexture.cpp:250
int SO3RenderToTextureUpdate(mmachine m)
SO3RenderToTextureUpdate : manually update a dynamic render to texture object (in case autoUpdate is ...
Definition SCOLRenderToTexture.cpp:474
int SO3RenderToTextureCompositorGetEnable(mmachine m)
SO3RenderToTextureCompositorGetEnable : Get Compositor state on a given RenderToTexture.
Definition SCOLRenderToTexture.cpp:720
int SO3RenderToTextureGetAutoUpdate(mmachine m)
SO3RenderToTextureGetAutoUpdate : Get the auto update state (is the render to texture object should b...
Definition SCOLRenderToTexture.cpp:295
int SO3RenderToTextureCompositorSetEnable(mmachine m)
SO3RenderToTextureCompositorSetEnable : Set Compositor state on a given RenderToTexture.
Definition SCOLRenderToTexture.cpp:669
int SO3RenderToTextureSetAutoUpdate(mmachine m)
SO3RenderToTextureSetAutoUpdate : Set the AutoUpdate state (refresh every frame) for render to textur...
Definition SCOLRenderToTexture.cpp:339
int SO3RenderToTextureGetEnable(mmachine m)
SO3RenderToTextureGetEnable : Get the enable state for the render to texture object.
Definition SCOLRenderToTexture.cpp:206
int SO3RenderToTextureAddCompositor(mmachine m)
SO3RenderToTextureAddCompositor : Add a compositor on a given RenderToTexture.
Definition SCOLRenderToTexture.cpp:564
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