SO3Engine
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ALMaterial.h
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131 void writeTechnique(std::ostream& script, boost::filesystem::path expPath, bool extended = false, bool basicscheme = false);
137 void writeTextureUnit(std::ostream& script, boost::filesystem::path expPath, bool extended = false);
147 STexture* loadTexture(ALTextureData* texData, std::string tname, bool createTex, bool &isCubic);
Definition ALMaterial.h:81
std::string convert(boost::filesystem::path expPath, bool clearFile=false)
Definition ALMaterial.cpp:1129
std::string convertToScol(bool clearFile=true)
Definition ALScene.h:31
Definition SO3Material.h:43
Definition SO3Texture.h:42
Definition SO3DataScol.h:38
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