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Feature #270

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[Deffered shading] manage a default texture

Added by arkeon over 13 years ago. Updated almost 10 years ago.

Status:
In Progress
Priority:
Normal
Assignee:
-
Category:
VM_SO3Engine
Start date:
11/10/2010
Due date:
% Done:

70%

Estimated time:

Description

Manage a default texture from a compositor Gbuffer to manage view texture in materials
see : http://www.gamedev.net/reference/programming/features/defRender/

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