Up |
objFather
If it exists, return the parent Scol object.
This function should be used by advanced developers only, for a debugger by example
Prototype :
fun [u0 u1] u1
- u0 : any Scol object
- u1 : this argument must be nil.
Return : u1 the parent object or nil if error or not found/not exist.
See also :
Example
typeof text = ObjText;;
fun main ()=
_showconsole;
set text = _CRtext
_CRwindow _channel nil 0 0 300 200 WN_NORMAL "test"
5 5 290 190 ET_BORDER "any text inside";
_fooId objFather text nil; // will display the address of the window Scol object
0;;