MX3render
Performs the rendering of a scene in the surface from the camera having '_camera_' as a handler.
Specify the background color '_color_' (nil value for transparent).
The function returns the handler of the desired object by the coordinate point (xplot,yplot), nil is none exists.
Parameters
Return value
Handler of desired object by coordinate point (xplot,yplot)
Note from Scol 5.x and above about sprites
These rendering functions are now able to detect Sprites. Returned data, when possible, include Mesh, Material and Integer distance between Sprite and Camera (not the z data).