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M3setMaterialDiffuse
Redefines the three diffuse RGB components of a material, the color is coded in 24 bit hexadecimal.Parameters
I M3setMaterialDiffuse ( S3d _session_ HMat3d _material_ I _color_ )
Return value
_session_ 3D Session _material_ Material _color_ Diffuse component
0 if successful, otherwise nil