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M3setAnimKey
Calculates the animation for the '_top_' sub-tree, at the (integer) frame given as a parameter.Parameters
The only 3D objects from this tree than can be animated are those having an animation node as a child.
I M3setAnimKey ( S3d _session_ H3d _top_ I _frame_ )
Return value
_session_ 3D Session _top_ Tree top to be animated _frame_ Animation frame
0 if successful, otherwise nil