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M3save
Saves a 3D scene by descending from the '_top_' node.Parameters
If the flag parameter is set to nil, only the descendance is saved and not the '_top_' node itself.
A character string is returned which contains only the properties of the mesh (not the materials nor the textures).
S M3save ( S3d _session_ H3d _top_ I _flag_ )
Return value
_session_ 3D Session _top_ Tree top _flag_ Flag for saving the top node
Character string in M3D format