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M3renameHEffect3d
Replaces the name of an effect by another character string.

I M3renameHEffect3d (
S3d _session_
HEffect3d _effect_
S _name_
)
Parameters

_session_
3D Session
_effect_
Heffect 3D Object
_name_
Character string containing the new name of the effect
Return value

0 if successful, otherwise nil.