Project

General

Profile

Previous Up Next

M3meshSetTopology
Defines the topology used by the mesh for the rendering.
This function acts only on a mesh which DOES NOT have the MESH_MULTI_TOPO flag.

I M3meshSetTopology (
S3d _session_
H3d _mesh_
H3d _topo_
)
Parameters

_session_
3D Session
_mesh_
Mesh
_topo_
Topology
Return value

0 if successful, otherwise nil
See Also

M3meshGetTopology