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M3blitTexture
Replaces the contents of a texture by another, by writing over the pallet.
Requires the bitmap to be 256*256, 128*128 or 64*64.

I M3blitTexture (
S3d _session_
HTx3d _texture_
ObjBitmap8 _bitmap8_
)
Parameters

_session_
3D Session
_texture_
Texture
_bitmap8_
Bitmap coded in 8bits / pixel
Return value

0 if successful, otherwise nil