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M3blitTexture
Replaces the contents of a texture by another, by writing over the pallet.Parameters
Requires the bitmap to be 256*256, 128*128 or 64*64.
I M3blitTexture ( S3d _session_ HTx3d _texture_ ObjBitmap8 _bitmap8_ )
Return value
_session_ 3D Session _texture_ Texture _bitmap8_ Bitmap coded in 8bits / pixel
0 if successful, otherwise nil