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as3dSndGetDistance
Returns the values of the maximum and minimum 3D sound reading distances.Parameters
[I I] as3dSndGetDistance ( S3d _session_ H3d _obj_ )
Return value
_session_ 3D Session. _obj_ Applicable H3d.
A tuple [ min max ], or nil in case of a failure.Remarkmin: Distance from the source at which the sound is no longer played.
Default value: nil, corresponding to an infinite maximum value.max: Distance from the source at which the sound starts to be attenuated per the attenuation factor applied by the as3dListenerSetRollOff method.
Default value: 100.
The values '_min_' and '_max_' are at the same scale as the distances in the 3D engine.See Also
as3dSndSetDistance
as3dListenerSetRollOff