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_networkSetMode
Define the mode.
Prototype :
fun [ObjNetwork I] ObjNetwork
- ObjNetwork : a network object created with _networkCreate.
- I : a flag :
- NETWORK_THREADED : the process will be done to a detached thread (value by default)
- NETWORK_NOTHREADED : the process will be done on the same thread. In this case, Scol will wait until the end of the current performing before go to the next intruction
Return : ObjNetwork the same object or nil if error.
See also :
Example :