Up |
_networkGetMode
Retrieve the mode.
Prototype :
fun [ObjNetwork] I
- ObjNetwork : a network object created with _networkCreate.
Return : I NETWORK_THREADED or NETWORK_NOTHREADED or nil if error.
See also :
Example :
Up |
Retrieve the mode.
fun [ObjNetwork] I
Return : I NETWORK_THREADED or NETWORK_NOTHREADED or nil if error.