_gtkScreenGetMonitorFromPoint
Returns the monitor number in which the point (x,y) lies, or a monitor close to (x,y) if the point is not in any monitor.
Prototype :
fun [I I] I
Return : I : this number
Returns the monitor number in which the point (x,y) lies, or a monitor close to (x,y) if the point is not in any monitor.
Return : I : this number