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_SETtipColor
Changes the text and the background color to a tip object.
Prototype :
fun [ObjTip [I I I] [I I I]] ObjTip
- ObjTip : a tip object.
- [I I I] : the RGB text componant (0->255). A nil componant will be '0'.
- [I I I] : the RGB background componant (0->255). A nil componant will be '255'.
Return : ObjTip the same tip object if success, NIL otherwise
See also :
Example :