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_OBJcmp
Compare two OBJ objects.
More precisely, this function compares the two system handler.
Prototype :
fun [u0 u1] I
- u0 : a first Scol object
- u1 : a second Scol object (the type can be different than the first, they will not be equals of course)
Return : I 0 if equals, -1 if the first memory address is < at the second, else 1. It returns nil if error.
Error :
- EOK if success.
- EARGNIL if the given object is nil.
- ENOFOUND if a required internal object is not found, maybe a system object already deleted.
See also :
Example :