Up |
_GetOculusTimeWarpMatrix
Get the OCULUS Rift time warp matrix.
Prototype :
fun [ObjOculus] [[[F F F F] [F F F F] [F F F F] [F F F F]] [[F F F F] [F F F F] [F F F F] [F F F F]] [[F F F F] [F F F F] [F F F F] [F F F F]] [[F F F F] [F F F F] [F F F F] [F F F F]]]
- ObjOculus : an Oculus Rift object
Return : [[[F F F F] [F F F F] [F F F F] [F F F F]] [[F F F F] [F F F F] [F F F F] [F F F F]] [[F F F F] [F F F F] [F F F F] [F F F F]] [[F F F F] [F F F F] [F F F F] [F F F F]]] the left and right time warp matrix or NIL if an error occurs.
See also :
Example :