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_CBKinectUserHandMove Scol 6.x or above required
Set a callback to a hand lost event.
Prototype :
fun [ObjKinectUser fun [ObjKinectUser u0 I [I I I]] u1 u0] ObjKinectUser
- ObjKinectUser : a Kinect user object
- fun [ObjKinectUser u0 I [I I I]] u1 : the reflex. The supplemental arguments are : the hand index (USER_SKEL_L_HAND or USER_SKEL_R_HAND) and the hand translation vector
- u0 : an user parameter, at your convenience
Return : ObjKinectUser the same object or nil if error
See also :
Example :