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_BLTwindow
Blit a bitmap into a window background.
Prototype :
fun [ObjBitmap I I ObjWin I I I I ] ObjBitmap
- ObjBitmap : a source bitmap object
- I : x1 source coordonate
- I : y1 source coordonate
- ObjWin : a destination window object
- I : x1 destination coordonate
- I : y1 destination coordonate
- I : x2 source coordonate
- I : y2 source coordonate
Return : ObjBitmap the same bitmap or nil if error
See also :
Example :
Note :
Be careful : the prototype is unusual !