Common AlphaBitmap manipulations in Scol » History » Version 1
iri, 09/26/2012 01:10 AM
1 | 1 | iri | h1. Common AlphaBitmap manipulations in Scol |
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3 | An *AlphaBitmap* Scol object is a bitmap with an alpha channel. This alpha can be nil. |
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4 | It can be created from a bitmap object or it can be loaded from a PNG resource file. |
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5 | All functions of this API are described "here":http://www.scolring.org/files/doc_html/alpha_bitmap.html. |
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7 | h2. Create an AlphaBitmap |
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9 | h3. The ObjBitmap8 object |
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11 | This is 8-bits bitmap object insteaf of the 24-bits for the ObjBitmap. Lonely, it is rarely used but it can be an alpha channel. |
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12 | This API is near than the ObjBitmap API, see [[Common bitmap manipulations in Scol]]. |
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14 | We can create it from a resource file (8-bits BMP file, *_LDbitmap8*) or from ex-nihilo (*_CRbitmap8*). Like ObjBitmap, don't forget to destroy them when you no longer needed (*_DSbitmap8*). |
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16 | h3. AlphaBitmap |
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18 | The AlphaBitmap type is an opaque Scol type. |
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19 | Use the Scol function *_CRalphaBitmap* or *_LDalphaBitmap* to create a such object. |
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21 | @AlphaBitmap _CRalphaBitmap <channel> <bitmap_object> <bitmap8_object> <background_color> <transparency_color>@ |
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22 | The <bitmap_object> is in 24-bits (RVB), <bitmap8_object> is in 8-bits and it is the alpha channel. |
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23 | See "_CRalphaBitmap":http://www.scolring.org/files/doc_html/_cralphabitmap.html |
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25 | @AlphaBitmap _LDalphaBitmap <channel> <reference_reading_png_file> |
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27 | h2. Destruction |
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29 | When a such object is no longer needed, you should quickly destroy it with *_DSalphaBitmap*. |
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31 | h2. How to load a graphic resource file in Scol ? |
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33 | Two near ways enough near if you want to have an ObjBitmap or an AlphaBitmap. |
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34 | This function is helpful and you should get in your common library. |
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36 | <pre> |
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37 | /* |
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38 | Load a graphic resource file |
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39 | pfile : P : the reading-reference file |
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40 | channel : channel to loading |
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41 | return the object to create |
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42 | fun [P Chn] ObjBitmap |
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43 | fun [P Chn] AlphaBitmap |
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44 | */ |
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46 | fun loadRscFile2ObjBitmap (pFile, channel)= |
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47 | if pFile == nil then |
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48 | nil |
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49 | else |
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50 | let _LDbitmap channel pFile -> bmp in |
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51 | if bmp == nil then |
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52 | let _LDjpeg channel pFile -> jpeg in |
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53 | if jpeg == nil then |
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54 | let _LDtga channel pFile -> tga in |
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55 | if tga == nil then |
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56 | let _GETalphaBitmaps _LDalphaBitmap channel pFile -> [png _] in |
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57 | png |
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58 | else |
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59 | tga |
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60 | else |
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61 | jpeg |
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62 | else |
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63 | bmp;; |
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65 | fun loadRscFile2AlphaBitmap (pFile, channel)= |
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66 | if pFile == nil then |
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67 | nil |
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68 | else |
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69 | let _LDbitmap channel pFile -> bmp in |
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70 | if bmp == nil then |
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71 | let _LDjpeg channel pFile -> jpeg in |
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72 | if jpeg == nil then |
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73 | let _LDtga channel pFile -> tga in |
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74 | if tga == nil then |
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75 | _LDalphaBitmap channel pFile |
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76 | else |
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77 | _CRalphaBitmap channel tga nil nil nil |
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78 | else |
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79 | _CRalphaBitmap channel jpeg nil nil nil |
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80 | else |
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81 | _CRalphaBitmap channel bmp nil nil nil;; |
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82 | </pre> |
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