SO3Engine
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SO3::SScene Member List
This is the complete list of members for SO3::SScene, including all inherited members.
AddAnimation(SAnim *existingAnimation) | SO3::SScene | |
AddNode(SNode *existingNode) | SO3::SScene | protected |
CleanGroupMaterials(const std::string &groupName) | SO3::SScene | |
CleanGroupTextures(const std::string &groupName) | SO3::SScene | |
clearOgreScene() | SO3::SScene | |
CloneEntity(const std::string &newEntityName, SEntity *entity) | SO3::SScene | |
CreateAnimationSequence(const std::string &animationName) | SO3::SScene | |
CreateBone(const std::string &newBoneName, SSkeleton *skeleton, const unsigned short &id) | SO3::SScene | |
CreateCamera(const std::string &newCameraName) | SO3::SScene | |
CreateCone(const std::string &groupName, const std::string &newEntityName, const float &radius, const float &height, const int &segments) | SO3::SScene | |
CreateDynamicCubeMap(const std::string &newDynamicCubeMapName) | SO3::SScene | |
CreateDynamicReflectionMap(SViewPort *viewport, const std::string &newDynamicReflectionMapName) | SO3::SScene | |
CreateEntity(const std::string &groupName, const std::string &newEntityName, const std::string &meshName, bool loadInBackground=false) | SO3::SScene | |
CreateEntity(const std::string &newEntityName, const SEntity::EntityPrefabType &prefabType) | SO3::SScene | |
CreateEntity(const std::string &entityName, const std::string &ressourceGroup, Ogre::MeshPtr meshPointer) | SO3::SScene | |
CreateLight(const std::string &newLightName) | SO3::SScene | |
CreateLineEntity(const std::string &newLineEntityName, bool dashed=false, bool disableDepth=false) | SO3::SScene | |
CreateMaterial(const std::string &groupname, const std::string &matname, const bool &loadedFromScript=false) | SO3::SScene | |
CreateNode(const std::string &newNodeName) | SO3::SScene | |
CreateNodeWithUniqueName(const std::string &basename) | SO3::SScene | |
CreateOctahedron(const std::string &groupName, const std::string &newEntityName, const float &base, const float &bottom, const float &dist) | SO3::SScene | |
CreateParticleSystem(const std::string &newParticleSystemName, const std::string &particleSystemTemplate) | SO3::SScene | |
CreatePlane(const std::string &groupName, const std::string &newEntityName, const SPointFloat &sizev, const SPointInt &seg, const SPointFloat &uv) | SO3::SScene | |
CreateRenderToTexture(const std::string &newRttName, SCamera *povCamera) | SO3::SScene | |
CreateSkeleton(const std::string &newSkeletonName, SEntity *entity) | SO3::SScene | |
CreateSphere(const std::string &groupName, const std::string &newEntityName, const float &radius, const int &rings, const int &segments) | SO3::SScene | |
CreateTerrain(const std::string &name) | SO3::SScene | |
CreateTexture(const std::string &groupname, const std::string &texname, const std::string &path, const int &w=0, const int &h=0) | SO3::SScene | |
CreateTexture(const std::string &groupname, const std::string &texname, Ogre::Image image) | SO3::SScene | |
CreateVirtualPointer(const std::string &basename) | SO3::SScene | |
curMessage | SO3::SScene | |
DeleteAllAnimations() | SO3::SScene | protected |
DeleteAllMaterials() | SO3::SScene | protected |
DeleteAllNodes() | SO3::SScene | protected |
DeleteAllTerrains() | SO3::SScene | |
DeleteAllTextures() | SO3::SScene | protected |
DeleteAnimation(SAnim *existingAnimation) | SO3::SScene | |
DeleteBone(SBone *existingBone) | SO3::SScene | |
DeleteDynamicCubeMap(SDynamicCubeMap *existingDynamicCubeMap) | SO3::SScene | |
DeleteDynamicReflectionMap(SDynamicReflectionMap *existingDynamicReflectionMap) | SO3::SScene | |
DeleteEntity(SEntity *existingEntity) | SO3::SScene | |
DeleteLight(SLight *existingLight) | SO3::SScene | |
DeleteLineEntity(SLineEntity *existingLineEntity) | SO3::SScene | |
DeleteMaterial(SMaterial *material) | SO3::SScene | |
DeleteNode(SNode *existingNode) | SO3::SScene | |
DeleteParticleSystem(SParticleSystem *existingParticleSystem) | SO3::SScene | |
DeleteRenderToTexture(SRenderToTexture *existingRenderToTexture) | SO3::SScene | |
DeleteSkeleton(SSkeleton *existingSkeleton) | SO3::SScene | |
DeleteTerrain(STerrain *terrain) | SO3::SScene | |
DeleteTexture(STexture *texture) | SO3::SScene | |
DestroyInternalRessources() | SO3::SScene | |
environment | SO3::SScene | |
GetAmbientLight() | SO3::SScene | |
GetAnimation(const std::string &animationName) | SO3::SScene | |
GetAnimations() const | SO3::SScene | |
GetEnvironment() const | SO3::SScene | |
GetLightingManager() | SO3::SScene | |
GetMaterial(const std::string &groupName, const std::string &materialName, bool searchOtherGroups=true) | SO3::SScene | |
GetMaterials(const std::string &groupName) | SO3::SScene | |
GetMaterials() | SO3::SScene | |
GetName() const | SO3::SData | |
GetNode(const std::string &nodeName) const | SO3::SScene | |
GetNodeList() const | SO3::SScene | |
GetNumAnimations() | SO3::SScene | |
GetOgreScenePointer() | SO3::SScene | |
GetParent() | SO3::SScene | |
GetPhysicsWorld() | SO3::SScene | |
GetRayquery() | SO3::SScene | inline |
GetRootNode() | SO3::SScene | |
GetShadowManager() | SO3::SScene | |
GetShadowQuality() | SO3::SScene | |
GetShadowType() | SO3::SScene | |
GetSimpleRayCast(Ogre::Ray cameraRay, SRaycastResult &result) | SO3::SScene | |
GetSimpleRayCast(Ogre::Ray cameraRay, SEntity *selected, SRaycastResult &result) | SO3::SScene | |
GetTerrainList() const | SO3::SScene | |
GetTexture(const std::string &groupName, const std::string &texName) | SO3::SScene | |
GetTextures(const std::string &groupName) | SO3::SScene | |
GetTextures() | SO3::SScene | |
GetUserObjectBindings() | SO3::SData | |
GetUserObjectBindings() const | SO3::SData | |
hasSkyBox | SO3::SScene | |
hasSkyDome | SO3::SScene | |
hasSkyPlane | SO3::SScene | |
IsMaterialExist(SMaterial *) | SO3::SScene | |
materialCaster | SO3::SScene | |
materialReceiver | SO3::SScene | |
name | SO3::SData | protected |
NodeExist(const std::string &name) | SO3::SScene | protected |
O3MaterialManager | SO3::SScene | |
O3MeshManager | SO3::SScene | |
O3SceneManager | SO3::SScene | |
O3SkeletonManager | SO3::SScene | |
O3TextureManager | SO3::SScene | |
ParseResourceScript(const std::string &groupName, const std::string &scriptName, const SResource::ResourceType &scriptType) | SO3::SScene | |
PostUpdate() | SO3::SScene | |
PreUpdate() | SO3::SScene | |
RegisterViewport(SViewPort *viewport) | SO3::SScene | |
ReloadEntities() | SO3::SScene | |
ReloadInternalRessources() | SO3::SScene | |
RemoveAnimation(SAnim *existingAnimation) | SO3::SScene | |
RemoveAnimation(const std::string &animationName) | SO3::SScene | |
RemoveNode(SNode *existingNode) | SO3::SScene | protected |
RemoveNode(const std::string &nodeName) | SO3::SScene | protected |
SData(const std::string &dataName) | SO3::SData | |
SetAmbientLight(const Ogre::ColourValue &color) | SO3::SScene | |
SetDebugDisplay(const int &color, const int &posx, const int &posy, const int &width, const int &height, const int &charHeight) | SO3::SScene | |
SetDebugEnable(const bool &enable) | SO3::SScene | |
SetDebugText(const std::string &text) | SO3::SScene | |
SetMaterialsPointSize(Ogre::Real size) | SO3::SScene | |
SetShadowQuality(const SShadowManager::ShadowQuality &quality) | SO3::SScene | |
SetShadowType(const SShadowManager::ShadowType &shadowType) | SO3::SScene | |
skyBoxDrawFirst | SO3::SScene | |
skyBoxMat | SO3::SScene | |
skyDomeDrawFirst | SO3::SScene | |
skyDomeMat | SO3::SScene | |
skyPlane | SO3::SScene | |
skyPlaneDrawFirst | SO3::SScene | |
skyPlaneMat | SO3::SScene | |
SScene(SRoot *parent, const std::string &sceneName) | SO3::SScene | |
UnloadCompositors(const std::string &filename, const std::string &groupName) | SO3::SScene | protected |
UnloadFragmentPrograms(const std::string &filename, const std::string &groupName) | SO3::SScene | protected |
UnloadMaterials(const std::string &filename, const std::string &groupName) | SO3::SScene | protected |
UnloadParticles(const std::string &filename, const std::string &groupName) | SO3::SScene | protected |
UnloadResource(Ogre::ResourceManager *resMgr, const std::string &resName, const std::string &groupName) | SO3::SScene | protected |
UnloadResource(Ogre::ParticleSystemManager *resMgr, const std::string &resName) | SO3::SScene | protected |
UnloadVertexPrograms(const std::string &filename, const std::string &groupName) | SO3::SScene | protected |
UnregisterViewport(SViewPort *viewport) | SO3::SScene | |
UpdateAllTerrains() | SO3::SScene | |
UpdateCamera(SViewPort *viewport) | SO3::SScene | |
UpdateLightsShadowParameters() | SO3::SScene | |
~SData() | SO3::SData | virtual |
~SScene() | SO3::SScene |
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