_BindTechniquesToOgre() | SO3::SMaterial | |
_UnbindTechniquesToOgre() | SO3::SMaterial | |
_UpdateOgreMaterialPointer() | SO3::SMaterial | |
AddTechnique() | SO3::SMaterial | |
associatedWidget | SO3::SMaterial | protected |
CleanUpGeneratedTechniques(Ogre::Material *mat) | SO3::SMaterial | static |
CleanUpGeneratedTechniques() | SO3::SMaterial | |
CountMaterialsInScript(std::string path) | SO3::SMaterial | static |
GetAssociatedWidget() | SO3::SMaterial | |
GetGroupName() | SO3::SMaterial | |
GetIgnoreSlicePlane() | SO3::SMaterial | |
GetName() const | SO3::SData | |
GetNumTechniques() | SO3::SMaterial | |
getOgreMaterialPointer() | SO3::SMaterial | |
GetReceiveShadows() | SO3::SMaterial | |
GetScene() | SO3::SMaterial | |
GetTechnique(const unsigned int &technique) | SO3::SMaterial | |
GetTechniqueIndexByName(const std::string &techname) | SO3::SMaterial | |
GetUserObjectBindings() | SO3::SData | |
GetUserObjectBindings() const | SO3::SData | |
mGroupName | SO3::SMaterial | protected |
mIgnoreSlicePlane | SO3::SMaterial | protected |
mScene | SO3::SMaterial | protected |
name | SO3::SData | protected |
ogreMaterial | SO3::SMaterial | protected |
RemoveTechnique(const unsigned int &technique) | SO3::SMaterial | |
SData(const std::string &dataName) | SO3::SData | |
SetAmbientColor(const int &color) | SO3::SMaterial | |
SetAmbientColor(float r, float g, float b, float a) | SO3::SMaterial | |
SetAssociatedWidget(SWidget *newAssociatedWidget) | SO3::SMaterial | |
SetDiffuseColor(const int &color) | SO3::SMaterial | |
SetDiffuseColor(float r, float g, float b, float a) | SO3::SMaterial | |
SetIgnoreSlicePlane(bool state) | SO3::SMaterial | |
SetLightingEnabled(const bool &state) | SO3::SMaterial | |
SetPointSize(Ogre::Real size) | SO3::SMaterial | |
SetReceiveShadows(const bool &state) | SO3::SMaterial | |
SetSelfIlluminationColor(const int &color) | SO3::SMaterial | |
SetSelfIlluminationColor(float r, float g, float b, float a) | SO3::SMaterial | |
SetShininess(const float &value) | SO3::SMaterial | |
SetSpecularColor(const int &color) | SO3::SMaterial | |
SetSpecularColor(float r, float g, float b, float a) | SO3::SMaterial | |
SMaterial(SScene *scene, const std::string &groupname, const std::string &materialName, const bool &loadedFromScript=false) | SO3::SMaterial | |
UpdateGeneratedMaterial(bool full=false) | SO3::SMaterial | |
UpdateMaterialScript(std::string path) | SO3::SMaterial | static |
WriteMaterialFile(std::string path="") | SO3::SMaterial | |
~SData() | SO3::SData | virtual |
~SMaterial() | SO3::SMaterial | |