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SO3Engine
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SO3::SLight Member List
This is the complete list of members for SO3::SLight, including all inherited members.
| AddAnimation(SAnim *existingAnimation) | SO3::SNode | protected |
| AddOrientation(const Ogre::Quaternion &quat) | SO3::SNode | virtual |
| animationCounter | SO3::SNode | protected |
| AttachToParent(SNode *newParentNode) | SO3::SNode | |
| BONE_TYPE_ID enum value | SO3::SNode | |
| CAMERA_TYPE_ID enum value | SO3::SNode | |
| CreateBoxBody(const Ogre::Vector3 &boxsetting) | SO3::SNode | |
| CreateBoxBody(const Ogre::Vector3 &boxsetting, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) | SO3::SNode | |
| CreateCapsuleBody(const Ogre::Real &radius, const Ogre::Real &height) | SO3::SNode | |
| CreateCapsuleBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) | SO3::SNode | |
| CreateChamferCylinderBody(const Ogre::Real &radius, const Ogre::Real &height) | SO3::SNode | |
| CreateChamferCylinderBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) | SO3::SNode | |
| CreateConcaveHullBody(const Ogre::Real &tolerance) | SO3::SNode | |
| CreateConeBody(const Ogre::Real &radius, const Ogre::Real &height) | SO3::SNode | |
| CreateConeBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) | SO3::SNode | |
| CreateConvexHullBody(const Ogre::Real &tolerance) | SO3::SNode | |
| CreateCylinderBody(const Ogre::Real &radius, const Ogre::Real &height) | SO3::SNode | |
| CreateCylinderBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) | SO3::SNode | |
| CreateEllipsoidBody(const Ogre::Vector3 &size) | SO3::SNode | |
| CreateEllipsoidBody(const Ogre::Vector3 &size, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) | SO3::SNode | |
| CreateNodeAnimation(const std::string &animationName, const float &animationLength) | SO3::SNode | |
| CreatePyramidBody(const Ogre::Vector3 &size) | SO3::SNode | |
| CreatePyramidBody(const Ogre::Vector3 &size, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) | SO3::SNode | |
| CreateTreeBody(const bool &optimize) | SO3::SNode | |
| currentScene | SO3::SNode | protected |
| DeleteAnimation(SAnim *existingAnimation) | SO3::SNode | |
| DeleteBody() | SO3::SNode | |
| DetachAllChildren() | SO3::SNode | |
| DetachFromParent() | SO3::SNode | |
| DisableAutoTarget() | SO3::SNode | |
| DYNAMIC_CUBE_MAP_ID enum value | SO3::SNode | |
| DYNAMIC_REFLECTION_MAP_ID enum value | SO3::SNode | |
| ENTITY_TYPE_ID enum value | SO3::SNode | |
| GetAnimation(const std::string &animationName) | SO3::SNode | |
| GetAnimation(const unsigned short &animationIndex) | SO3::SNode | |
| GetAnimations() const | SO3::SNode | |
| GetAsStaticGeometry() | SO3::SNode | |
| GetAttenuation() | SO3::SLight | |
| GetAutoTrackingTarget() | SO3::SNode | |
| GetBoundingBoxCenter(const bool &childs=false) | SO3::SLight | virtual |
| GetBoundingBoxSize(const bool &childs=false) | SO3::SLight | virtual |
| GetCastShadows() | SO3::SLight | virtual |
| GetChildrenNodes() const | SO3::SNode | |
| GetDiffuseColour() | SO3::SLight | |
| GetDirection(bool derived=false, Ogre::Vector3 axis=Ogre::Vector3::NEGATIVE_UNIT_Z) | SO3::SNode | |
| GetFlags() | SO3::SNode | |
| GetGlobalOrientation() | SO3::SNode | virtual |
| GetGlobalPosition() | SO3::SNode | virtual |
| GetGlobalScale() | SO3::SNode | virtual |
| GetInheritOrientation() | SO3::SNode | virtual |
| GetInitialOrientation() | SO3::SNode | virtual |
| GetInitialPosition() | SO3::SNode | virtual |
| GetInitialScale() | SO3::SNode | virtual |
| GetMovableObjectPointer() | SO3::SNode | |
| GetName() const | SO3::SData | |
| GetNodeType() | SO3::SNode | |
| GetNumAnimations() | SO3::SNode | |
| GetNumChildren() | SO3::SNode | virtual |
| GetOgreLightPointer() | SO3::SLight | |
| GetOgreSceneNodePointer() | SO3::SNode | |
| GetOrientation() | SO3::SNode | virtual |
| GetOrientationFromNode(SNode *nodeRef) | SO3::SNode | |
| GetParentScene() | SO3::SNode | |
| GetParentSceneNode() | SO3::SNode | |
| GetPhysicsOverride() | SO3::SNode | |
| GetPosition() | SO3::SNode | virtual |
| GetPositionFromNode(SNode *nodeRef) | SO3::SNode | |
| GetPowerScale() | SO3::SLight | |
| GetRenderingDistance() | SO3::SLight | virtual |
| GetScale() | SO3::SNode | virtual |
| GetScaleFromNode(SNode *nodeRef) | SO3::SNode | |
| GetSceneNodeBody() | SO3::SNode | |
| GetSceneNodeHasBody() | SO3::SNode | |
| GetSceneNodeIsMouseClick() | SO3::SNode | |
| GetSceneNodeIsMouseForeground() | SO3::SNode | |
| GetSceneNodeMouseFlags() | SO3::SNode | |
| GetShadowFarDistance() | SO3::SLight | |
| GetShowBoundingBox() | SO3::SNode | |
| GetSonsBoundingBox() | SO3::SNode | protected |
| GetSonsWorldBoundingBox() | SO3::SNode | protected |
| GetSourceSize() | SO3::SLight | |
| GetSpecularColour() | SO3::SLight | |
| GetSpotlightFalloff() | SO3::SLight | |
| GetSpotlightInnerAngle() | SO3::SLight | |
| GetSpotlightOuterAngle() | SO3::SLight | |
| GetStaticGeometry() | SO3::SNode | |
| GetTransformationMatrix() | SO3::SNode | virtual |
| GetType() | SO3::SLight | |
| GetUserObjectBindings() | SO3::SData | |
| GetUserObjectBindings() const | SO3::SData | |
| GetVisible() | SO3::SLight | |
| GetVolumetric() | SO3::SLight | |
| GetWorldBoundingBoxCenter(const bool &childs=false) | SO3::SLight | virtual |
| GetWorldBoundingBoxSize(const bool &childs=false) | SO3::SLight | virtual |
| initialOrientation | SO3::SNode | protected |
| initialPosition | SO3::SNode | protected |
| initialScale | SO3::SNode | protected |
| IsAnimated() | SO3::SNode | |
| IsDirty() | SO3::SNode | |
| LIGHT_TYPE_ID enum value | SO3::SNode | |
| LightType enum name | SO3::SLight | |
| LINE_ENTITY_TYPE_ID enum value | SO3::SNode | |
| LookAt(const Ogre::Vector3 &targetPoint, const SNode::NodeTransformSpace &relativeTo, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z) | SO3::SNode | |
| name | SO3::SData | protected |
| NODE_TYPE_ID enum value | SO3::SNode | |
| nodeBody | SO3::SNode | protected |
| NodeTransformSpace enum name | SO3::SNode | |
| NodeType enum name | SO3::SNode | |
| O3SceneNode | SO3::SNode | protected |
| ogreMovableObject | SO3::SNode | protected |
| PARTICLE_SYSTEM_TYPE_ID enum value | SO3::SNode | |
| Pitch(const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) | SO3::SNode | virtual |
| RemoveAnimation(SAnim *existingAnimation) | SO3::SNode | protected |
| RemoveAnimation(const std::string &animationName) | SO3::SNode | protected |
| RENDER_TO_TEXTURE_ID enum value | SO3::SNode | |
| ResetNode() | SO3::SNode | |
| ResetOrientation() | SO3::SNode | virtual |
| ResetToInitialOrientation() | SO3::SNode | virtual |
| ResetToInitialPosition() | SO3::SNode | |
| ResetToInitialPRS() | SO3::SNode | virtual |
| ResetToInitialScale() | SO3::SNode | |
| RestoreStaticGraph() | SO3::SNode | |
| Roll(const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) | SO3::SNode | virtual |
| Rotate(const Ogre::Vector3 &axis, const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) | SO3::SNode | virtual |
| SData(const std::string &dataName) | SO3::SData | |
| SetAsStaticGeometry(const bool &state) | SO3::SNode | |
| SetAttenuation(const float &range, const float &constant, const float &linear, const float &quadratic) | SO3::SLight | |
| SetAttenuation(const float &range) | SO3::SLight | |
| SetAutoTracking(const bool &autoTrack, SNode *targetNode=0, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z, const Ogre::Vector3 &offset=Ogre::Vector3::ZERO) | SO3::SNode | |
| SetCastShadows(const bool &castShadows) | SO3::SLight | virtual |
| SetDiffuseColour(const int &diffuseColor) | SO3::SLight | |
| SetDiffuseColour(Ogre::ColourValue color) | SO3::SLight | |
| SetDirection(const Ogre::Vector3 &vec, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z) | SO3::SNode | |
| SetDirty(bool state) | SO3::SNode | |
| SetFlags(const int &flags) | SO3::SNode | |
| SetGlobalOrientation(const Ogre::Quaternion &quat, bool updateBody=true) | SO3::SNode | virtual |
| SetGlobalPosition(const Ogre::Vector3 &pos, bool updateBody=true) | SO3::SNode | virtual |
| SetGlobalScale(const Ogre::Vector3 &scale, bool updateBody=true) | SO3::SNode | virtual |
| SetInheritOrientation(const bool &state) | SO3::SNode | virtual |
| SetOrientation(const Ogre::Quaternion &quat) | SO3::SNode | virtual |
| SetPhysicsOverride(bool state) | SO3::SNode | |
| SetPosition(const Ogre::Vector3 &pos) | SO3::SNode | virtual |
| SetPowerScale(const float &powerScale) | SO3::SLight | |
| SetRenderingDistance(const float &distance) | SO3::SLight | virtual |
| SetScale(const Ogre::Vector3 &scale) | SO3::SNode | virtual |
| SetSceneNodeIsMouseClick(const bool &mClickable) | SO3::SNode | |
| SetSceneNodeIsMouseForeground(const bool &mForeground) | SO3::SNode | |
| SetSceneNodeMouseFlags(const int &flags) | SO3::SNode | |
| SetShadowFarDistance(const float &distance) | SO3::SLight | |
| SetShowBoundingBox(const bool &showBounding) | SO3::SNode | |
| SetSourceSize(float x, float y) | SO3::SLight | |
| SetSpecularColour(const int &specularColor) | SO3::SLight | |
| SetSpecularColour(Ogre::ColourValue color) | SO3::SLight | |
| SetSpotlightFalloff(const float &value) | SO3::SLight | |
| SetSpotlightInnerAngle(const float &radianAngle) | SO3::SLight | |
| SetSpotlightOuterAngle(const float &radianAngle) | SO3::SLight | |
| SetType(const LightType &type) | SO3::SLight | |
| SetVisible(const bool &isVisible) | SO3::SLight | |
| SO3::SNode::SetVisible(const bool &visible, const bool &cascade=true) | SO3::SNode | |
| SetVolumetric(bool state) | SO3::SLight | |
| SKELETON_TYPE_ID enum value | SO3::SNode | |
| SLight(SScene *parent, const std::string &lightName) | SO3::SLight | |
| SNode(SScene *parent, const std::string &nodeName, const bool &isRootNode=false) | SO3::SNode | |
| SNode(SScene *parent, const std::string &nodeName, const NodeType &nodeType) | SO3::SNode | protected |
| SO3_DIRECTIONAL_LIGHT enum value | SO3::SLight | |
| SO3_LOCAL_TS enum value | SO3::SNode | |
| SO3_PARENT_TS enum value | SO3::SNode | |
| SO3_POINT_LIGHT enum value | SO3::SLight | |
| SO3_RECT_LIGHT enum value | SO3::SLight | |
| SO3_SPOT_LIGHT enum value | SO3::SLight | |
| SO3_WORLD_TS enum value | SO3::SNode | |
| StoreInitialPRS() | SO3::SNode | virtual |
| Translate(const Ogre::Vector3 &d, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_PARENT_TS) | SO3::SNode | virtual |
| UpdateNodeBody(const bool &bScale) | SO3::SNode | |
| UpdateNodeFromBody() | SO3::SNode | |
| UpdateShadowFarClipDistance(const float &distance) | SO3::SLight | |
| UpdateShadowFarDistance(const float &distance) | SO3::SLight | |
| VIRTUAL_POINTER_TYPE_ID enum value | SO3::SNode | |
| Yaw(const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) | SO3::SNode | virtual |
| ~SData() | SO3::SData | virtual |
| ~SLight() | SO3::SLight | |
| ~SNode() | SO3::SNode | virtual |
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