| GenerateFragmentShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue)=0 | SO3::SDeferredLightMaterialGenerator | protectedpure virtual |
| GenerateTemplateMaterial(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SDeferredLightMaterialGenerator | protectedvirtual |
| GenerateVertexShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue)=0 | SO3::SDeferredLightMaterialGenerator | protectedpure virtual |
| GetDeferredMaterialNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
| GetDeferredMaterialTemplateNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
| GetDeferredPixelShaderNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
| GetDeferredVertexShaderNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
| GetFragmentShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | protected |
| GetMaterial(SGBuffer *gbuffer, SDeferredLightPermutation permutation) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
| GetTemplateMaterial(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | protected |
| GetVertexShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | protected |
| materialBaseName | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | protected |
| Perm typedef | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
| ResetResources(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
| SDeferredLightMaterialGenerator(const Ogre::String &typeName) | SO3::SDeferredLightMaterialGenerator | protected |
| SMaterialGenerator(const Ogre::String &typeName) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | protected |
| ~SDeferredLightMaterialGenerator() | SO3::SDeferredLightMaterialGenerator | virtual |
| ~SMaterialGenerator() | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | virtual |