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Support #452

closed

Pivot for physic body

Added by LeChacal about 11 years ago. Updated about 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
03/07/2013
Due date:
% Done:

100%

Estimated time:

Description

Use the local vector for the physic body.

Actions #1

Updated by arkeon about 11 years ago

  • Project changed from Easy Ogre Exporter to OpenSpace3D
  • Assignee set to arkeon

add a center mass vector in the editor interface, or use a checkbox for automatic center of mass based on the body (as actually)

Actions #2

Updated by arkeon about 11 years ago

  • Status changed from New to Closed
  • Target version set to OpenSpace3D 1.2
  • % Done changed from 0 to 100
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