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Bug #407
closedHandle multiple root bones on a mesh
Start date:
05/23/2012
Due date:
05/24/2012
% Done:
100%
Estimated time:
1.00 h
Description
OpenSPace3D does not support multiple root bones on a skeleton.
In SO3Engine, SO3GetRootBoneFromMesh function is noted as deprecated, and replaced with SO3GetRootBonesFromMesh function
Updated by Anonymous over 13 years ago
- Due date set to 05/24/2012
 - Status changed from New to Closed
 - Assignee changed from arkeon to Anonymous
 - % Done changed from 0 to 100
 - Estimated time set to 1.00 h
 
Done in o3dloader.pkg and os3editor.pkg.
Kinect Plugit that use the SO3GetRootBoneFromMesh too stay untouched.
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